We have all seen them, and they are in the open. Even the companies that utilize them refer to them as “fake” or “deceptive.” But why do we fall for them? How do they work, and more importantly, how do they affect the game industry at large?
Vibe.co secures $22.5M Series A funding led by Singular. The company aims for a fair, transparent TV advertising landscape for small and medium-sized businesses in the US.
After completing its seed investment round, NBL Games is gearing up to enter the US market. The company, which focuses on AI-powered multiplayer social trivia and word games, has seen its first game, "Quiz Crush," rise to prominence in the Turkish gaming market.
The Collective Ace Group has expanded its presence in the game industry by acquiring By Aliens, a mobile game developer and publisher headquartered in Berlin.
Playtika has announced plans to halt its search for a sale or merger while allocating up to $1.2 billion for mergers and acquisitions over the next three years.
Battlefield Game Director Marcus Lehto has silently left EA.