GlobalData reports mobile will generate over half of a $470 billion game industry by 2030

According to the analytics company, cloud gaming will also shift gears in the upcoming years.
A virtual hand holding a virtual world next to GlobalData logo

GlobalData’s latest report shows how important mobile gaming is to the gaming ecosystem. The analytics company stated that mobile will generate more than 50% of the total revenue of the game industry by 2030.

Related: Mobile gaming will become a $272bn industry by 2030, says GlobalData

The report predicts that the domination of mobile over traditional gaming, which is PC and console, will continue through the years. The game industry has a projected growth of $470 billion in 2030, which was only $197 billion in 2021.

Mobile has expanded beyond the combination of the PC and console game industries, per the report, stating that almost 57% of global video game revenue came from mobile games in 2021.

Principal Analyst of the GlobalData Thematic Intelligence team, Rupantar Guha, explains that even giant names in traditional gaming, such as Activision Blizzard and EA, are starting to focus on mobile for its revenue potential and popularity.

Cloud gaming is also looking to shift gears in the upcoming years and is expected to be the fastest-growing segment in the industry. The report predicts a $30 billion revenue for the cloud industry by 2030, a huge leap from last year’s $2 billion.

Guha has shared his thoughts about the immense progress in the game industry as well:

“The game industry is in the throes of a transformation driven by themes such as 5G, augmented reality (AR), virtual reality (VR), esports, cloud gaming, and the metaverse. As these themes mature, competition will intensify among traditional game publishers, tech giants, and companies in other sectors like retail and tourism. As a result, several leading game publishers will become M&A targets, with tech giants the likely acquirers.”

The experienced analyst also commented on the cloud industry, stating that it will fundamentally change the ecosystem over the next ten years. Guha explains that tech companies like Sony, Google, Tencent, Microsoft, Nvidia, Meta, and Amazon, combined with telecommunications companies such as Deutsche Telekom, Sunrise, KT, and China Mobile, will intensify the competition and hasten the growth of cloud gaming.

next: Krafton reports a massive increase in net profit and player numbers in Q2 2022

Leave a Reply

Your email address will not be published. Required fields are marked *