{"id":22658,"date":"2021-12-14T16:30:00","date_gmt":"2021-12-14T13:30:00","guid":{"rendered":"https:\/\/mobidictum.com\/?p=22658"},"modified":"2021-12-14T15:40:58","modified_gmt":"2021-12-14T12:40:58","slug":"meta-yeni-avatar-sistemini-unity-gelistiricilerine-sunuyor","status":"publish","type":"post","link":"https:\/\/mobidictum.com\/tr\/meta-yeni-avatar-sistemini-unity-gelistiricilerine-sunuyor\/","title":{"rendered":"Meta en yeni avatar sistemini Unity geli\u015ftiricilerine sunuyor"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Meta<\/strong>, en son avatar sisteminin nihayet t\u00fcm Unity geli\u015ftiricilerine sunuldu\u011funu duyurdu. Eskiden <strong>Oculus Avatars 2.0<\/strong> olarak adland\u0131r\u0131lan ve \u015fimdi <strong>Meta Avatars<\/strong> olarak adland\u0131r\u0131lan tasar\u0131m, \u015firketin \u00f6nceki avatar sistemlerine k\u0131yasla avatar stiline ve etkileyicili\u011fine b\u00fcy\u00fck bir g\u00fcncelleme getiriyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meta Avatars SDK\u2019s\u0131, SteamVR i\u00e7in olu\u015fturulmu\u015f Unity VR uygulamalar\u0131 gibi Oculus d\u0131\u015f\u0131 platformlar i\u00e7in s\u0131n\u0131rl\u0131 destekle Quest ve Rift\u2019teki Unity tabanl\u0131 VR uygulamalar\u0131n\u0131 da destekliyor. Meta, App Lab\u2019deki Quest uygulamalar\u0131n\u0131n, resmi ma\u011fazadakiler gibi Meta Avatars SDK\u2019s\u0131n\u0131 tam olarak kullanabilece\u011fini s\u00f6yl\u00fcyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meta Avatars hen\u00fcz Unreal Engine\u2019de desteklenmiyor, ancak bu deste\u011fin yak\u0131nda sa\u011flanmas\u0131 bekleniyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u015eirket, Meta Avatars SDK\u2019s\u0131n\u0131 \u201cgeli\u015ftirici ihtiya\u00e7lar\u0131 g\u00f6z \u00f6n\u00fcnde bulundurularak\u201d olu\u015fturdu\u011funu s\u00f6yl\u00fcyor. Geli\u015ftiriciler, kendi uygulamalar\u0131nda kullanacaklar\u0131 avatar davran\u0131\u015f\u0131na ince ayar yapmak i\u00e7in gerekirse sistemin avatar g\u00f6vdelerinin ve y\u00fcz ifadelerinin konumunu ge\u00e7ersiz k\u0131labiliyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u015eirket ayr\u0131ca Meta Avatars SDK\u2019s\u0131n\u0131n performans i\u00e7in ilgin\u00e7 bir da\u011f\u0131t\u0131lm\u0131\u015f mimari kulland\u0131\u011f\u0131n\u0131 s\u00f6yl\u00fcyor. T\u00fcm ba\u015fl\u0131klar\u0131n belirli bir sahnedeki t\u00fcm avatarlar\u0131n t\u00fcm konumlar\u0131n\u0131 ve ifadelerini gereksiz bir \u015fekilde hesaplamas\u0131 yerine, her ba\u015fl\u0131k kendi avatar\u0131 i\u00e7in hesaplamalar\u0131 yapar ve ard\u0131ndan bu bilgileri di\u011fer kat\u0131l\u0131mc\u0131lara aktar\u0131r. Geli\u015ftiriciler ayr\u0131ca sistemi istedikleri a\u011f y\u0131\u011f\u0131n\u0131yla kullanmakta \u00f6zg\u00fcr.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meta Avatars SDK\u2019s\u0131n\u0131 kullanan Oculus tabanl\u0131 uygulamalar, oyuncular\u0131n ba\u015fl\u0131klar\u0131n\u0131n avatar olu\u015fturucusu arac\u0131l\u0131\u011f\u0131yla \u00f6zelle\u015ftirdi\u011fi avatar\u0131 kullanacak. SteamVR uygulamalar\u0131 Meta Avatars SDK\u2019s\u0131n\u0131 kullanabilecek, ancak bu uygulamalar Oculus platformuna ba\u011fl\u0131 olmad\u0131\u011f\u0131 i\u00e7in oyuncular \u00f6nceden yap\u0131land\u0131r\u0131lm\u0131\u015f 32 avatar aras\u0131ndan se\u00e7im yapabilecek. \u00c7apraz oyun senaryolar\u0131nda Meta, Oculus sahibi olmayan oyuncular\u0131n avatarlar\u0131n\u0131 tam olarak yap\u0131land\u0131ramasalar da, Oculus oyuncular\u0131n\u0131n tamamen \u00f6zelle\u015ftirilmi\u015f avatarlar\u0131n\u0131 g\u00f6receklerini s\u00f6yl\u00fcyor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bildi\u011fimiz kadar\u0131yla, Meta Avatars sistemi \u015fu anda birden fazla avatar k\u0131yafetini veya uygulamaya \u00f6zel k\u0131yafetleri desteklemiyor, bu da herhangi bir zamanda yaln\u0131zca bir g\u00f6r\u00fcn\u00fcm olu\u015fturabilece\u011finiz anlam\u0131na geliyor.<\/p>\n","protected":false},"excerpt":{"rendered":"Meta'n\u0131n en son avatar sistemi, 8 ay \u00f6nce yap\u0131lan duyurunun ard\u0131ndan ge\u00e7ti\u011fimiz g\u00fcnlerde Unity geli\u015ftiricilerine sunuldu.","protected":false},"author":54,"featured_media":22660,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[8861],"tags":[],"class_list":["post-22658","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mobidictum-haberler"],"acf":[],"_links":{"self":[{"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/posts\/22658","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/users\/54"}],"replies":[{"embeddable":true,"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/comments?post=22658"}],"version-history":[{"count":0,"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/posts\/22658\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/media\/22660"}],"wp:attachment":[{"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/media?parent=22658"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/categories?post=22658"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mobidictum.com\/tr\/wp-json\/wp\/v2\/tags?post=22658"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}