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Mobidictum articles provide in-depth information and insight into the gaming industry. You can read articles, reviews, interviews, columns and special dossiers to explore the history, trends, issues, opportunities and future of the gaming industry.
Why Vertigo scaled up on midcore when no one else could in Türkiye
Vertigo Games stands as a unique success story in the global mobile gaming industry, particularly within Türkiye, a market renowned for its hyper-casual and Match-3 giants.
Aghanim grew Vertigo Games’ DTC revenue by 175%
Vertigo Games, the studio behind the hit mobile FPS Critical Strike, has tripled its off-app revenue with Aghanim-powered Game Hub.
Why Forecast is the Operating System for Growth in Mobile Gaming
Building and scaling a mobile game requires fast, accurate decisions. However, critical choices regarding UA budgets, update schedules,…
Beyond the myth: Strategic in-game advertising as a core growth engine
Franco Spina analyzes the misconceptions surrounding in-game advertising and outlines how strategic, player-focused ad design can strengthen engagement and long-term revenue.
Mobidictum Conference 2025 – White Stage spotlight
The white stage will focus heavily on marketing and business strategies for mobile games, highlighting key strategies for User Acquisition, User Retention, In-App Purchases, Gameplay Ads, and the role of AI in game development.
The game behind the game: Saudi Arabia’s bold bet on the future of sports and fandom
Omar H. Téllez, who helped build Niantic, Moovit, and Synchronoss into billion-dollar companies, shared his views with us on EA’s $55 billion acquisition.









