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Game industry terms and abbreviations dictionary
The terms and abbreviations used in the game industry can become dizzying sometimes. Therefore we have compiled these terms and created a dictionary to assist anyone in need. Just press "Ctrl+F" and search for the term or abbreviation that you are looking for.
Crucial Hyper-Casual Prototyping Tips According to CrazyLabs’ Head of Publishing
Prototyping is a game’s foundation. It’s particularly critical in the development stage as it is how to validate your game’s potential before testing marketability.
What is Web3 gaming?
Web3 gaming is a relatively new concept and one of the major topics in the game industry. New concepts can be confusing; therefore, we covered the features of Web3 gaming.
The ultimate cheat sheet for successful creatives by sub-genre games
Your cheat sheet for successful creatives by sub-genre games.
Founder Stories: Presenting a new perspective on investor and publisher relations
Rasim Kurum, Co-Founder of Youcan Games, explains how they form organic bonds with developers.
Hyper-casual game development and publishing processes – MBC 2022
Ege Sirman from Kwalee and the Sinerjisoft team shared their experiences on hyper-casual development and working with publishers at Mobidictum Business Conference.
Case study: How to come up with a hit game idea for 2023
CrazyLabs explains in detail how to come up with a game idea that will become a successful hit in 2023.
An emergent game industry: why MENA’s game industry is primed for success
Raptor PR Founder and CEO Rana Rahman compiled a report reflecting on the region's recent growth and future potential.
The expanding horizon of the Web3 world – MBC 2022
Bilal Uyanık, Project Manager and Game Designer for Suji Games, summarized the key aspects of Web3 at Mobidictum Business Conference.
Effective ad formats to grow your game – MBC 2022
Antoine Jullemier, VP of Gaming at Bidstack, talked about creating effective in-game ads at Mobidictum Business Conference.