Interviews How switching genres nearly killed an indie studio – Interview with Endflame devs. Endflame devs share the risks of switching genres, what went wrong with visibility, and hard-earned lessons indie teams can use to avoid repeats. January 8, 2026
Interviews How InnoGames scaled Heroes of History’s LiveOps – Interview with Zoran Gjorgiev As Heroes of History celebrates its first anniversary, we spoke with InnoGames’ Zoran Gjorgiev about how to build a robust LiveOps strategy from scratch. December 22, 2025
Interviews How did Third Kind Games build the ultimate MTB game with MAVRIX – Interview with Co-Founder & CPO Tim Dunn Third Kind Games’ Tim Dunn explains how MAVRIX teamed with MTB pro Matt Jones, built its UE5 bike park, and targets a bigger FTUE update in January. December 17, 2025
Interviews Nordcurrent CMO Ada Mockute Jaime on brand integrations, regional insights, and mobile marketing’s future Nordcurrent CMO Ada Mockute Jaime reveals regional strategies, UGC-driven growth, and how brands can create authentic in-game experiences worldwide. December 9, 2025
Interviews Developing Mexican Ninja, Colombia’s game industry, and Madbrick’s story with Carlos Rincones We have spoken with Writer/Director Carlos Rincones about his new venture into video games with Mexican Ninja and a lot more! December 4, 2025
Interviews “When you stop annoying players, they stick around longer”: AdInMo’s hybrid monetization model with CEO Kristan Rivers Discover how AdInMo’s Agentic AI and intrinsic hybrid monetization help mobile studios unify IAP and IAA while lifting player LTV worldwide. December 1, 2025