Mobidictum Conference 2025 is designed to offer something for every professional in the games and app industry — whether you’re building companies, launching games, scaling apps, or looking for partners. With 3 distinct stages and 60 sessions over 2 days, we’re delivering deep, focused content across business, mobile, and PC/console verticals.
Here’s a breakdown of what to expect from each stage:
🔴 Red Stage – Business, Investment & Strategy
This is the main stage of Mobidictum Conference, where the future of the industry is shaped.
What you’ll hear:
Visionary keynotes, founder journeys, market outlooks, investment strategies, M&A insights, and leadership lessons. Expect real conversations about scaling companies, navigating deals, and building sustainable growth.
Who’s on stage:
Only the top tier, CEOs, CMOs, founders, general partners, and managing directors. All sessions are curated to reflect the strategic thinking of industry leaders.
Features speakers:
Görkem Türk – Laton Ventures, Volkan Biçer, & İsmet Gökşen – Ludus Ventures, Enis Hulli – e2vc
Format:
A mix of solo talks, fireside chats, and select panels. Every session is 30 minutes, and the tone is sharp, insightful, and forward-thinking.
🎯 Total: 30 speakers across 2 days.
🎤 Best for: Founders, investors, executives, and strategic decision-makers.

⚫ Black Stage – Mobile & App Growth Workshops
This is where performance meets product. The Black Stage delivers hands-on, workshop-style sessions focused on scaling mobile games and apps.
What you’ll hear:
User acquisition playbooks, monetization strategies, creative testing, LiveOps best practices, and product-led growth. These sessions go deep into data, tactics, and real-world case studies.
Who’s on stage:
UA managers, monetization leads, product marketers, data analysts, and senior executives from leading mobile companies and platforms.
Featured speakers:
Jakub Remiar – two & half gamers, Stanislav Stankovic- Electronic Arts, Yasin Hatiboğlu – Supercell
Format:
Mostly panels and practical sessions. Expect at least 10 panels packed with insights from top performers. If you want takeaways you can apply the next day, this is your stage.
🎯 Total: 20 sessions, 40+ speakers
🎤 Best for: Growth teams, publishing specialists, mobile app developers, and ad tech companies.

⚪ White Stage – PC & Console Development Insights
From indie storytelling to technical design, the White Stage is where the heart of PC and console game development is explored.
What you’ll hear:
Sessions on game production, engines, publishing, marketing, player communities, and competitive design. Occasional talks on Web3 and VR round out the content for those exploring emerging platforms.
Who’s on stage:
Developers, creative directors, publishing leads, tech directors, and founders from the PC and console space. Each session is focused on either deep storytelling or technical clarity.
Format:
Expect a balanced mix of solo sessions, fireside chats, and developer panels.
Featured speakers:
Alp Geven – Core Engage, Serkan Özay – Hero Concept
🎯 Total: 20 sessions, 30–40 speakers
🎤 Best for: Indie devs, narrative designers, technical leads, publishers, and PC/console-focused studios.

Why It Matters
Each Mobidictum stage is carefully curated to deliver value to a distinct audience segment, while still allowing cross-learning across business models, platforms, and disciplines.
Whether you’re here to meet investors, close deals, level up your growth strategy, or share your game dev experience, there’s a space for you.
📍 Join us at Mobidictum Conference 2025 in Istanbul
60 sessions. 100+ speakers. 3 stages. Endless connections.