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Mobidictum Reports offers comprehensive information and data on the gaming industry. You can read reports, research, statistics and data about the size, dynamics, trends, opportunities and challenges of the gaming industry.
Gaming influencers aren’t worried about the impact of AI
According to the survey by HypeFactory, 60% of gaming influencers confirm that they don't utilize AI in any way to create new content. And 55% of them combined are more worried about creating new content and captivating users' attention than the impact of AI on their business.
Mid-core games account for 35% of gaming revenue, according to Liftoff
Liftoff's new report finds that mid-core games' market share accounts for 35% of US iOS mobile gaming revenue.
The Slovak digital games industry reached €77.1M turnover in 2022
According to statistics, key indicators such as turnover and the number of employees in the Slovak video game industry are declining after a pandemic growth spurt, with the current stagnation comparable to the trend in the global gaming market.
An analysis of hyper-casual games inspired by the Skibidi Toilet trend
AppMagic analyses the newly emerging Skibidi Toilet trend on the rise and uses mobile game data to cover the trend's effect on hyper-casual games.
Final Fantasy XVI dethrones Zelda in UK Charts
Contrary to popular belief, games on consoles are out-selling games on PC at the moment in the UK.
The games industry cloud services market is expected to reach $12 billion by 2023
According to the latest findings from Omdia's research, the market for cloud and related services within the games industry will exceed $12 billion by 2023. The research also revealed that AWS and Azure are the game industry's leading cloud platforms.
 
			








