The Slovak digital games industry reached €77.1M turnover in 2022

According to statistics, key indicators such as turnover and the number of employees in the Slovak video game industry are declining after a pandemic growth spurt, with the current stagnation comparable to the trend in the global gaming market.
Slovak Game Developers Association logo on black background

The Slovak Game Developers Association has released a report on the Slovak game industry and stated that turnover dropped from €80 million in 2021 to €77.1 million. There are currently 1,080 creators in 66 game companies, a number comparable to the previous year.

According to statistics, key indicators such as turnover and the number of employees in the Slovak video game industry are declining after a pandemic growth spurt, with the current stagnation comparable to the trend in the global gaming market.

In 2022, game developers in Slovakia achieved a turnover of €77.1 million, with the top 10% of companies contributing €65.3 million to the total turnover. Compared to the previous year, the share of the top-performing companies’ turnover relative to the rest has shrunk by only around 2%. Thus, the turnover of medium-sized and small businesses in this segment continues to grow similarly.

Over 66 companies are professionally involved in game development, the largest of which has long remained the Bratislava-based Pixel Federation studio. Other large companies include Bratislava-based Superscale, PowerPlay Studio, QORPO, and Nine Rocks Games, belonging to one of the world’s largest game publishers, THQ Nordic. The biggest companies in Košice are Inlogic Software and Games Farm. Up to 65% of all companies are concentrated in Bratislava and its surroundings, while 30% are based in Košice and surrounding areas.

The statistics further state that domestic developers released as many as 49 of their own games in 2022. Furthermore, 168 other projects were created in the form of cooperation with another entity, and a total of 282 upcoming games are actively being developed.

Companies are primarily focused on the PC platform (72.7%), but there is also a significant presence of games released on mobile devices (31.8%). Most studios self-publish their games without the help of international publishers and finance their development from their own resources (65.2%) or through public funding (37.9%).

The companies currently employ 1,080 professional developers, of which 19% are women and 9% are international developers. Programmers, game designers, graphic designers, and animators are among the most in-demand and hardest-to-fill jobs in the video game industry in Slovakia.

The full report can be accessed on the SGDA website.

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