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Mobidictum Reports offers comprehensive information and data on the gaming industry. You can read reports, research, statistics and data about the size, dynamics, trends, opportunities and challenges of the gaming industry.
Case study: What do gamers really think of Web3 gaming?
"Play-to-earn" is the most familiar Web3 gaming term players have heard of.
Case study: How Azur Games revived three mobile games other publishers abandoned
The publisher explains how it saved Chain Cube, Stretch Legs and Sword Play.
Technavio’s report predicts a $73.62 billion growth in the game industry until 2026
The UK-based global market research company expects a CAGR of 7.59%, driven mainly by the mobile game industry.
Let’s revisit Mobidictum Business Conference
Our first major conference is done and done, and dare we say, it was a great success!
Newzoo shared insights on the gaming habits of Gen Z and Alpha
The company states that younger generations invest more time and money in games.
Nexters reports record-high revenue growth for H1 2022
The company continues to report record growth year over year.









