Reports Case study: What do gamers really think of Web3 gaming? “Play-to-earn” is the most familiar Web3 gaming term players have heard of. October 5, 2022
Reports Case study: How Azur Games revived three mobile games other publishers abandoned The publisher explains how it saved Chain Cube, Stretch Legs and Sword Play. October 4, 2022
Reports Technavio’s report predicts a $73.62 billion growth in the game industry until 2026 The UK-based global market research company expects a CAGR of 7.59%, driven mainly by the mobile game industry. October 3, 2022
Reports Let’s revisit Mobidictum Business Conference Our first major conference is done and done, and dare we say, it was a great success! October 3, 2022
Reports Newzoo shared insights on the gaming habits of Gen Z and Alpha The company states that younger generations invest more time and money in games. September 30, 2022
Reports Nexters reports record-high revenue growth for H1 2022 The company continues to report record growth year over year. September 29, 2022