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Mobidictum articles provide in-depth information and insight into the gaming industry. You can read articles, reviews, interviews, columns and special dossiers to explore the history, trends, issues, opportunities and future of the gaming industry.
Mobile game industry 2023 recap and 2024 expectations
Adjust Middle East, Turkey and Africa Sales Director Başak Zerman shared her evaluations for 2023 and predictions for 2024.
Why gamers don’t embrace Web3-blockchain games?
Web3 games have been around for a while, but despite the interest and investments they attracted, it still looks like they didn’t gain the traction they were supposed to. But why? Why Web2 gamers don’t join the supposed revolution of Web3 gaming? Why are Web2 gamers still hesitant, even resistant, to embrace Web3 games?
Can puzzle games save the mobile game industry?
Puzzle games seem to be the rising star of the mobile game industry. More developers are taking their chances with this genre, either copying or cloning genre staples or trying to leap forward with their original games. But can puzzle games provide the lifeline that the industry is looking for?
China tightens its grip on the game industry, giants’ shares plummeted
Chinese regulators have unveiled a set of rules aimed at curbing spending and reward mechanisms associated with video games, dealing a setback to the world's largest gaming market, which witnessed a resurgence in growth this year. The development hit the Chinese-based market giants hard. Tencent and NetEase shares dropped 16 and 25%, respectively.
Why TikTok retreated from the games industry?
TikTok’s parent company, ByteDance, has shut down Nuverse Games and laid off hundreds of employees. This move was circulated as TikTok’s retrieval from the games industry. Now that the dust has settled let’s look back at what happened and try to understand the situation more deeply.
The silent power of sound: How game soundtracks can influence user acquisition
Discover the powerful impact of game soundtracks on user acquisition and emotional engagement in the gaming industry.









