EU’s consumer protection push could hit mobile game revenues — What you need to know
The EU’s Digital Fairness Act and new consumer rules target in-game currencies and dark patterns, raising concerns among studios over revenue models.
Kakao Games secures $111 million through Kakao VX sale and capital increase
Kakao Games raised $111M via Kakao VX sale and capital increase to fund AAA game expansion and strengthen its PC and console business strategy.
Griffin Gaming Partners acquires Playdigious from Fragbite Group for €10.5 million
Fragbite Group sells Playdigious to Griffin Gaming Partners for €10.5M, retaining 90% of revenue from Playdigious Originals’ current PC titles.
Why AppMagic is expanding into PC gaming with Steam analytics — CEO Max Samorukov interview
This launch comes after a year of strong growth for AppMagic, with revenues doubling year-over-year.
Azerbaijani game studio PolyDream raises $500,000 for FPS title White Desert
PolyDream will use the funding to execute its broader plans for White Desert and accelerate the game’s development process.
Epic Games launches “Web Shops” for mobile and PC
Epic Games introduces Web Shops, enabling developers to sell in-game items directly to players and earn 100% of the first $1M in annual revenue.










