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Interviews
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With Mobidictum Interviews, which includes interviews with successful developers, publishers, designers and other professionals in the gaming industry, you can learn the experiences, advice, stories and visions of leading names in the gaming world.
How InnoGames scaled Heroes of History’s LiveOps – Interview with Zoran Gjorgiev
As Heroes of History celebrates its first anniversary, we spoke with InnoGames’ Zoran Gjorgiev about how to build a robust LiveOps strategy from scratch.
How did Third Kind Games build the ultimate MTB game with MAVRIX – Interview with Co-Founder & CPO Tim Dunn
Third Kind Games’ Tim Dunn explains how MAVRIX teamed with MTB pro Matt Jones, built its UE5 bike park, and targets a bigger FTUE update in January.
Nordcurrent CMO Ada Mockute Jaime on brand integrations, regional insights, and mobile marketing’s future
Nordcurrent CMO Ada Mockute Jaime reveals regional strategies, UGC-driven growth, and how brands can create authentic in-game experiences worldwide.
Developing Mexican Ninja, Colombia’s game industry, and Madbrick’s story with Carlos Rincones
We have spoken with Writer/Director Carlos Rincones about his new venture into video games with Mexican Ninja and a lot more!
“When you stop annoying players, they stick around longer”: AdInMo’s hybrid monetization model with CEO Kristan Rivers
Discover how AdInMo’s Agentic AI and intrinsic hybrid monetization help mobile studios unify IAP and IAA while lifting player LTV worldwide.
Racing for Sats: How ZBD Kart turns Bitcoin into a playable experience – Interview with Christian Moss
ZBD’s latest experiment, ZBD Kart, lets players race for real Bitcoin using the Lightning Network. We spoke with the team about its open-source release and community-driven future.









