We interviewed Cameron Thom, Director of Sales at Adikteev, to discuss the evolution of Adikteev and strategies for combating user churn. Cameron highlights the challenges in the market, the effectiveness of Adikteev’s Churn Prediction product, and the importance of retention strategies in today’s competitive landscape.
Gameram is a platform aiming to unite 3 billion gamers worldwide. In this interview, CEO Philipp Gladkov shares insights on their core ideals, the company’s working culture, and their strategy in the face of emerging platforms.
Discover how industry leaders stay ahead of the game with insights on identifying hyper-casual game trends. Learn the best practices for analyzing game dynamics, tracking mobile market trends, and identifying social trends to engage target audiences.
Sandsoft is a game company based in Riyadh but active worldwide. With a diverse workplace culture and ambitious plans for the future, the company’s influence exceeds national borders. We interviewed the CEO of Sandsoft about their current status and future plans.
Yassine Tahi, Co-Founder and CEO of Kinetix, speaks to Mobidictum about the company’s utilization of AI, how it will democratize the game industry, and its potential impact on the future of games.