Browsing Tag
Hyper-casual
211 posts
55% rev-share in the new hyper-casual developer challenge by CrazyLabs
Studios can test as many games as they like, pass the benchmark and win again and again with different games.
Google’s new ad policy won’t kill hyper-casual games according to experts
Hyper-casual experts Felix Braberg, Matej Lancaric, and Roman Garbar believe the market will adapt.
Google Play’s new policy update can hurt hyper-casual games
The new policy update will address intrusive ads, alarms, VPNs and impersonation of brands and other apps.
FreePlay: Two different approaches to making hyper-casual games
FreePlay (AIBY Group)'s Head of Publishing Ivan Spijarskiy explains a more refined method for making successful hyper-casual games.
The future of puzzle games and key differences between puzzles and hyper-casuals
Mobidictum did an interview with Flime's Leonid Zverugo and talked about the future of puzzle games. We also covered what awaits the hyper-casual genre.
How to trend in hyper-casual – Sergey Martinkevich
Sergey Martinkevich talked about how you can turn trends into hit games at Mobidictum Business Network #3.








