Browsing Tag
Hyper-casual
211 posts
Case study of hit hyper-casual game: Makeover Run
Yosi Rozengarten, who works as Game Designer at Moonee, told the success story of Makeover Run.
Hyper-casual vs hybrid-casual: Should you turn to hybrid?
What are the similarities and differences between hyper-casual games and hybrid-casual games? We examined it in detail.
SocialPeta Report: Global Mobile Games in May 2022
SocialPeta has published mobile game revenue, download, and advertisement data for May 2022.
TapNation Labs’s first full in-house game Figurine Art reaches Top #2 worldwide
TapNation Lab's Figurine Art, launched in May, has become one of the world's top two most downloaded games with 5 million downloads.
Meet the new Head of Casual Mobile Games at Kwalee
Kwalee announced that it had hired industry veteran Callum Godfrey as Head of Casual Mobile Games.
Hyper-casual: Comparison of Eastern and Western markets
Hyper-casual games are more preferred in the West than in the East and have higher awareness.









