Browsing Tag
Hyper-casual
211 posts
Fortune Mine Games launched new mobile game Cuisine Master
Players can sabotage their friends while building their cuisine empire.
Grossing over $10M a month – Hyper-casual music games overcome sky-high copyright fees
You may also want to check out Social Peta's latest webinar that's set to take place very soon!
Case study: The effect of sound design on hyper-casual metrics
Azur Games shares insights on how comprehensive sound design can impact the metrics of a hyper-casual game.
How to make your hyper-casual game look more polished
Sunday's Süleyman Süzen shares tips and tricks on how to make a hyper-casual game look more alive and engaging.
Case study: How CrazyLabs’ The President reached the number one spot in the US
CrazyLabs describes in detail how "The President" broke the charts and reached number in the US on both iOS and Google Play.
Turkish developer Virtual Project’s Button Fever reaches 10 million installs
Rollic-powered Button Fever crossed a new milestone and reached 10 million lifetime installs.









