New Mintegral casual gaming report reveals hyper-casual games dominate Ad media
Findings shed light on the inner workings of casual gaming, revealing when, where, and how casual games spend their marketing budgets.
Leadership Day by IGDA Finland will take place on September 30th
The call for speakers is now open, with the deadline for applications set for June 7th.
Open-world survival game Once Human begins mobile pre-registrations
Players can now pre-register for the mobile version on the game’s official website, App Store, or Google Play and receive pre-registration rewards that includes weapon skins, special furniture, and the limited Dragon Fist Gloves after the official launch.
Embracer appoints new CFO and Deputy CEO as Johan Ekström steps down
Following the CFO transition on September 1, Johan will focus on the separation of Embracer into three separate companies.
Papergames launches Infold Games
Building on its philosophy, Infold Games, with a strategic global perspective, further broadens its horizons to empower the world with creativity.
SocialPeta releases Casual and Puzzle Gaming Report for Q1
Advertiser ratio rises 2% year-over-year as instant games redefine global marketing dynamics.