Monetization in free-to-play games: How to determine prices for your items?
ZiMAD's Vadim Zefirov explains how you can start setting a real-life value for items in your free-to-play games.
Merge Games: To do or not to do?
Merge games are very popular nowadays. But what should be considered when developing these games?
AppQuantum Report: An extensive look at the Turkish player behavior
AppQuantum has prepared a report that closely examines Turkish player behavior according to the types of games. The report examines many aspects of which genres are more profitable.
Nvidia and the bear market: Is now the time to invest?
In this global recession, we examined the market based on the example of NVIDIA.
AppQuantum Report: Tips for publishing a successful mobile game in Turkey
AppQuantum analyzed the growing Turkish mobile game market and gave hints.
ZiMAD explains: How to launch a game in China: Pitfalls and peculiarities of working on the Chinese Market
The dominance of the Chinese market in the gaming world continues. So what should developers who want to launch games in China pay attention to? Here are step-by-step advice from the experts.