MMO genre to resurge and hit $38.8 billion by 2027 as report forecasts

The US market is estimated at $5.8 billion, while China is forecast to grow at 12.6% CAGR

Research and Markets’ latest report estimates that the MMO games market will reach $38.8 billion by 2027. The market was estimated at $21.3 billion in 2020 pre-COVID-19. The genre is projected a growth at a CAGR of 9% over the analysis period 2020-2027.

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The MMOG (Massively Multiplayer Online Games) market in the U.S. is estimated at $5.8 Billion in the year 2020. China, the world’s second largest economy, is forecast to reach a projected market size of $8.2 Billion by the year 2027 trailing a CAGR of 12.6% over the analysis period 2020 to 2027.

Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 5.6% and 7.6% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 6.7% CAGR.

Report also forecasts Real-Time Strategy (RTS) markets accounting for a combined market size of $2.9 billion in the year 2020 will reach a projected size of $4.4 billion by the close of the analysis period.

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