PlaytestCloud launches its live video playtesting service

Launched in Berlin in 2014, PlaytestCloud has been built from the ground up to give games studios of all sizes and budgets the tools they need to make the best possible games.

Berlin-based playtesting and feedback platform PlaytestCloud launched the first live, moderated playtesting service built from the ground up to meet the specific needs of game companies.

The new feature – called Live Playtesting – allows game developers to run live playtesting sessions over a secure video link with gamers drawn from a pool of more than one million pre-approved playtesters worldwide – or invite their playtesters using the ‘Bring your own Player’ feature.

The new Live Playtesting feature is intended to be an extension of the existing PlaytestCloud platform. Live Playtesting is also designed to be collaborative, allowing colleagues from different teams or based in other locations to join in on live playtests and easily share the insights and post-session recordings.

“Playtesting directly with your players and being able to watch exactly how they feel and react to your game in real-time is the best possible feedback tool – which is why this is possibly our biggest feature launch so far,” said Christian Ress, Co-Founder at PlaytestCloud.

ive Playtesting is linked to PlaytestCloud’s player panel, which has more than 1 million pre-vetted players from around the world. This means that developers can quickly set up live playtesting sessions with gamers that are specifically chosen based on demographics and game preferences, matching the right players to the game being tested.

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