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Mobidictum Reports offers comprehensive information and data on the gaming industry. You can read reports, research, statistics and data about the size, dynamics, trends, opportunities and challenges of the gaming industry.
The global gaming market is to grow 14% in 2025; where does Türkiye stand in this?
How is the Turkish game industry faring during the efforts to recover from the effects of the global pandemic?
Game-based learning market estimated to reach $80B by 2031
The report revealed regional and global game-based learning market trends, key players, and market growth strategies.
Subscription-based gaming market expected to reach $56B by 2031
Research and Markets reveals a CAGR of 12.9% from 2022 to 2031 for the industry in its new report.
Mobidictum 2022 recap
Let’s take a look back into the year 2022 and summarize what Mobidictum has been up to throughout the year.
Apex Legends and FIFA are EA’s most populer games in 2022
The Sims 4 found itself a place among the newest games.
Mystical Mixing: A game-changing, new subgenre
New subgenre combining simulation and idle.









