South Korean video game giant Krafton announced its 3Q23 preliminary earnings, recorded its 3Q23 sales at £279.8 million ($347,1 million), Operating Profit at £117.6 million, and Net Profit at £131.4 million in accordance with the Korean International Financial Reporting Standards (K-IFRS).
Sales and OP both climbed 16% QoQ and 44% QoQ, respectively, which translates to 4% YoY and 31% YoY, respectively. KRAFTON posted its 3Q23 cumulative sales at £855.1 million and OP at £375.2 million, claiming the highest OPM among the listed game companies in Korea.
Dongkeun Bae, CFO of KRAFTON, stated, “KRAFTON is growing steadily based on the ongoing potential of the PUBG: BATTLEGROUNDS IP,” and added, “Moving forward, KRAFTON aims to become a company known for launching major new titles and highly anticipated games every year, by expanding our pipeline aggressively with our own game development and second-party publishing.”
This achievement in sales and OP is largely attributed to the stable revenue generated across all platforms by PUBG: BATTLEGROUNDS IP. On PC/Console, PUBG: BATTLEGROUNDS updated its classic maps, Miramar and Erangel, and introduced a new weapon, Dragunov, all of which offered new gameplay experiences for users in 3Q23. Engaging in direct communication with users and actively gathering feedback through the PUBG: BATTLEGROUNDS Director Live Talk since August, the company has achieved sales of £82.8 million on PC/Console.
As for Mobile, sales picked up 26% QoQ and 9% YoY to £192.0 million, driven by PUBG MOBILE’s Dragon Ball Super collaboration and the resumption of BATTLEGROUNDS MOBILE INDIA (BGMI) services. In India, hosting large-scale Esports competitions and providing localized content helped sales and traffic return to previous levels while BGMI has further solidified its position as the most popular game in the Indian market with a steady inflow of new users.