With Masterpiece X – Generate, the emphasis is on simplicity and accessibility. Users can create 3D models with just a text prompt, eliminating the need for additional hardware, complex software, extensive training, or hours spent navigating through tutorials. Masterpiece X – Generate positions itself as a creative co-pilot catering to the diverse needs of designers.
In a collaboration, Masterpiece Studio has partnered with NVIDIA to drive widespread adoption of 3D creation. This collaboration combines Masterpiece Studio’s proprietary AI process with NVIDIA Picasso, GPU-optimized inferencing, and API-as-a-service workflow for visual design AI models.
Masterpiece X – Generate enables the creation of characters, animals, objects, and more, making it particularly suitable for game environment props or early concepts. The tool simplifies the process, allowing users to bring their ideas to life with just a keyboard, a browser, and a touch of imagination.
Jason Paul, Vice President of GeForce Platform Marketing at NVIDIA, highlighted the potential of generative AI in unlocking new opportunities for artists, designers, and gamers. “NVIDIA Picasso’s GPU-accelerated infrastructure enables Masterpiece Studio to quickly scale AI inferencing to serve this large and growing market,” he added.
Masterpiece X – Generate enables the creators to:
- Break free from limits such as hardware, software, or skill requirements.
- Cut costs in terms of time, money, and effort in creating concepts.
- Facilitate rapid iteration of ideas.
- Get an intuitive step-by-step process to bring ideas to life.
- Generated models are compatible with popular apps and game engines like Blender, Unity, and Unreal Engine. Creators can further refine their models using Masterpiece X for Meta Quest 2, 3, and Pro headsets, offering an immersive editing experience.
Masterpiece X offers creative control and an option to keep generated assets private or share them with the community-owned Library.