PEGI has announced a major overhaul of its age-rating criteria, expanding classifications to cover loot boxes, in-game purchases, and other monetization mechanics.
Under the updated framework, games that include paid random items such as loot boxes will automatically receive a minimum PEGI 16 rating, with some titles potentially classified as PEGI 18 depending on the implementation of the mechanic.
The changes form part of a broader update introducing new categories focused on “interactive risk” features, reflecting how modern games operate through live-service mechanics and digital purchases.
New rating thresholds for monetization features
In addition to loot boxes, PEGI introduced several new classification rules tied to monetization and engagement systems.
Under the revised framework:
- Paid random items (loot boxes): minimum PEGI 16, potentially PEGI 18
- Time-limited or quantity-limited purchase offers: minimum PEGI 12
- NFT or blockchain purchasing systems: PEGI 18
- Daily reward systems encouraging frequent play: PEGI 7, rising to PEGI 12 if players are penalized for missing sessions
- Unrestricted online communication features: PEGI 18
According to PEGI, the expanded criteria aim to help parents and players better understand the potential risks associated with certain game systems, including mechanics that incentivize spending or frequent engagement.
Expanding PEGI beyond traditional content ratings
PEGI’s age ratings have traditionally focused on content such as violence, language, or sexual material. The new criteria represent a shift toward evaluating game design and monetization structures alongside traditional content factors.
The organization said the update reflects the evolving structure of modern games and aims to provide clearer guidance for parents navigating games with complex online features and spending systems.





