TreesPlease launches debut game Longleaf Valley and announces $8m investment

The studio launches their debut game Longleaf Valley, as well as announcing $8m in investment.

United Kingdom-based TreesPlease Games has today been officially unveiled alongside the reveal of their debut game, Longleaf Valley, and $8 million of seed investment.

The investment was initially led by Lakestar at pre-seed, with a further funding round led by March Gaming with Lakestar supporting, raising an additional $3.5 million in funds. A round of angel investors from across the games industry (including David Helgason (Unity), Chris Lee (Activision/Media Molecule), Shaun Rutland (Hutch), and Will Stephens (Fusebox)) bring both investment and industry expertise to the new studio.

Led by CEO and Co-Founder Laura Carter, the ex-NaturalMotion, Square Enix, and PlayStation veteran has founded the studio to inspire gamers to become a force for good. The studio believes in allowing players to do something meaningful and impactful with their playtime.

Working in partnership with Eden Reforestation Projects to plant players trees where they’re most needed, the game proposition follows a ‘Play It, Plant It’ principle. The gameplay style sits within the rapidly growing merge category, with a core mechanic of merging seeds to make saplings and saplings into a tree, expressing the core idea of growing and restoring nature and rescuing animals alongway. Longleaf Valley focuses on restoring a once-thriving park that has suffered the effects of corporate greed and climate change. As players progress through the game, they can plant trees in the real world simply through playing, fulfilled by Eden Reforestation Projects.

Laura Carter, CEO & Co-Founder of TreesPlease Games, said

“I’ve been determined to make a difference for animals and the environment from as young as three years old. A childhood passion for fundraising and supporting charities like Greenpeace followed through into adulthood where I volunteered with various animal and environmental charities and became an activist, joining protests during my lunch hours whilst working in the games industry. 

I was making a difference, but I knew there was so much more to do and I wanted to dedicate more time to these critical causes. I decided to combine my passion for building games with my drive to help save animals and the environment to create a studio that made a difference at its central mission.

As we come out of stealth to announce TreesPlease Games and Longleaf Valley, I couldn’t be more excited and proud of our incredible team’s achievements with both our first game and the impact we are making for our planet and all life.”  

Founded in late 2019, the studio launched its debut game Longleaf Valley in stealth last year and has since planted over 300 thousand trees ahead of the game’s official announcement. They’re on track to plant over a million trees before the end of 2023.

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