Turkiye’s PC games to watch in 2026

We have prepared a watchlist of upcoming Turkish games in 2026, using a mix of developer track records, with some curation of genre and presentation.

Each pick is backed by what teams have shared so far—Steam pages and release windows, playable demos or gameplay footage, showcase appearances, and production updates.

To keep the scope consistent, we have only included titles that currently list a 2026 release window on Steam. Games without a 2026 Steam date—or projects that look promising but still need timeline clarity—are listed separately as honorable mentions at the bottom.

Some teams are distributed internationally, but we still include projects where the development effort is predominantly Turkish.

The main list is sorted alphabetically.

Anomaly President – Phew Phew Games

Released in 2024 by Turkish YouTuber Enis Kirazoğlu’s gaming studio Phew Phew Games, Anomaly Agent has sold more than 100,000 copies and is now being followed by Anomaly President.

The next game is currently targeting a Q1 2026 release on PC, and is positioned as a “presidential roguelike action” title built around a simple loop: campaign for votes by day, fight by night, then shape each run through different powers and weapon builds.

Dead Engine – Chocolate Dungeon Games

Dead Engine is a pixel-art, post-apocalyptic survival action-roguelite from Chocolate Dungeon Games, published by Red Axe Games. The game blends Vampire Survivors-style swarm pressure with Backpack Hero-style inventory decisions, where what you carry—and how you manage limited space—directly shapes each run.

Dead Engine is currently slated for Steam Early Access on January 22, 2026, and it already has a public demo on Steam.

The team also carries over relevant experience from Anomaly Agent: the previous title’s game tester is serving as Dead Engine’s game designer, and Anomaly Agent’s pixel artist is handling pixel art here as well.

Early Access is a smart fit for a systems-heavy roguelite like this, giving the developers room to tune balance, progression, and item meta with player feedback before a full release.

Emberbane – Hamlet Games

Hamlet Games’ Emberbane is targeting a January 2026 launch on Steam as a pixel-art action adventure built around Metroidvania exploration and elemental combat.

The game follows Ophelia, with abilities designed around mixing the four elements, and the studio has pointed to Avatar: The Last Airbender as a key inspiration for its elemental fantasy tone.

Hamlet Games is an Istanbul-based studio founded in 2021, and Emberbane was initially planned for 2025. Emberbane was later delayed to 2026.

A new trailer will be released soon, according to the team’s Discord announcement.

Eternity’s Echo: Patient Zero – Demonsoft Games

Demonsoft Games’ Eternity’s Echo: Patient Zero is a first-person psychological survival-horror project targeting Q1 2026 on PC.

You play as D.I.B. agent Rayne Williams, guided by a partner named Sam, investigating the “Patient Zero” mystery while dealing with both paranormal threats and human enemies.

From what’s been shown so far, this is one of the more promising Turkish-made horror projects in the pipeline—with detailed animation sets, attention to detail, and a great atmosphere. If you are a fan of the survival-horror genre, make sure you keep track of Eternity’s Echo.

Gamer Stop Simulator – Red Axe Games

Red Axe Games has a proven track record in PC simulation titles: Gamalytic estimates Car For Sale Simulator 2023 at $8.8m in gross Steam revenue ($5.9m–$11.7m range), based on its own model rather than official sales data.

Alongside its own releases, the company also operates a publishing function and actively pitches support across production, branding, and publishing, like the previously mentioned Dead Engine.

On the ecosystem side, Red Axe Games joined an investor consortium backing HOGO Games at a $5m valuation.

When it comes to Gamer Stop Simulator, the game has the potential to become a new benchmark for simulation titles.

What helps it stand out is its ability to blend the traditional “shop loop” with a cozier, more lifestyle-driven layer. Set alongside an explorable map, it supports side activities like fishing, obstacle courses, photography, and hidden collectibles, while a calendar-driven structure brings seasonal shifts and special events over time.

Set in Japan, the game also aims for a higher visual bar than most sims in the genre. It supports AMD FSR 3.1, Nvidia DLSS, and RTX features, alongside a dynamic weather system—a technical and presentation push that could help it stand apart if the core management loop holds up.

Island Market Simulator – Zentium Studio

Zentium Studio’s Island Market Simulator is targeting a Q1 2026 release on Steam, with GrabTheGames listed as a publishing partner.

The game pitches an island-town business loop where you grow from a small market into a larger trade operation by managing farming, livestock, and supply chain systems, with progression shaped by seasons and festivals.

As a public milestone, the team released Island Market Simulator: Prologue in August 2025, giving it a useful proof-of-execution beat ahead of the 2026 window and received positive feedback from its players.

Mayhem Brawler II: Best of Both Worlds – Hero Concept

Hero Concept’s Mayhem Brawler II: Best of Both Worlds is targeting 2026 on Steam and consoles.

Mayhem Brawler II is one of the clearer “scale-up” attempts from a Turkiye-made action team: a genre-forward beat ’em up that’s not just nostalgia, but a deliberate modern package—roguelite/RPG replayability, choice-driven narrative structure, and 4-player co-op as a headline feature.

Dotemu’s Absolum proved in 2025 that a beat ’em up with roguelite structure can scale beyond the niche, clearing 200,000 sales in its first week and landing a Very Positive Steam reception.

Papa Needs a Headshot – Vercial Games

Papa Needs a Headshot is a new FPS project from Phew Phew Games and Vercial Games, with GameDev.ist and Phew Phew Games listed as publishers on Steam, and a current Q2 2026 PC release window.

The game is a western-steampunk FPS built around “every bullet matters” combat and a cursed metal arm that can bend fights through force-style interactions.

While Phew Phew Games continues work on Anomaly President, Kirazoğlu has also moved forward with Papa Needs a Headshot through a collaboration with Vercial Games—a team he connected with via GameDev.ist.

After building an FPS prototype in early 2025, Vercial brought it to Kirazoğlu for feedback; the pitch aligned with a “lone wolf” story idea he had been developing, and the project shifted into a formal co-development effort.

Rogue Duck Interactive – Yes the whole catalog

Rogue Duck Interactive is going into 2026 with a clearer tilt toward cozy-casual, after building its earlier PC identity around casual strategy releases like Dice & Fold and Cardboard Town.

The turning point was Lost But Found, which helped the studio prove it can break out beyond its strategy lane—and it’s since followed up with explicitly cozy-facing projects such as Ship, Inc., Cozy Organizer, and Carefully Stamped.

After Lost But Found’s momentum, Dora Özsoy also shared that Ship, Inc. has passed $1 million in revenue, reinforcing the studio’s decision to recalibrate around cozy loops that scale.

The company has 20+ upcoming games for the next year.

Sagas of Lumin – Elos Games and Arts

Sagas of Lumin is a single-player action RPG from Elos Games & Arts, currently targeting a Q1 2026 release on Steam.

The core pitch is a fully controlled dragon flight that switches between aerial combat and ground combat using melee weapons, spells, and firearms, with choices shaping a branching world, very similar to old Drakan games (if you played them, reach out to me, we are very scarce.)

Momentum has been visible since the reveal—the game reached 10,000 wishlists in its first three days—and it also has a strong public proof point: the Sagas of Lumin Demo launched on May 22, 2025, and sits at Very Positive (108 reviews, 88% positive).

The Enigma Cases – Red Axe Games

As previously mentioned, Red Axe Games is also pushing beyond straight simulation releases this year, and one of the highlights is The Enigma Cases.

The game is a co-op detective mystery/puzzle project where players investigate crime scenes, analyze clues, and work together to solve cases.

The game is listed for 2026 on Steam (planned as Early Access), and it has already hit a key visibility milestone through Steam Next Fest. With the game now passing 100,000 wishlists, it’s shaping up as one of the publisher’s clearest “new lane” bets—proof that Red Axe’s PC ambitions aren’t limited to sims.

A new demo for the game will be available on January 12.

Who Do Voodoo

Who Do Voodoo is Kuixo’s upcoming multiplayer social-deduction title, currently targeting Q1 2026 on Steam as an Early Access release.

At a high level, it sits in the same party-deception lane as Among Us—secret teams, paranoia, and player-driven accusations—but its main differentiator is an added systems layer: players roam the map to gather materials and craft cards that can protect, investigate, sabotage, or simply cause chaos in real time.

The team has already put a playable demo on Steam and taken the game to Steam Next Fest, providing clear public proof points ahead of launch. Kuixo has also been sharing development updates through short-form dev diary content on Instagram, which is a useful signal of ongoing iteration and community-building as it ramps toward release.

Social deduction games live and die by visibility, and a Q1 window with fewer headline releases can be a real advantage—especially for a format that’s naturally streamable.

Possible 2026 Titles

Here are three titles we’re still tracking as possible 2026 releases, and they’re worth a mention.

Black State

Black State is a single-player, third-person action-adventure shooter from Motion Blur, with its Steam release date currently listed as “To be announced”.

The project has been in development for more than 3 years and could be a breakout moment for Turkiye’s PC scene.

With so many mid-budget, high-ambition titles standing out across the industry recently, Black State fits that lane: a relatively small team taking on a polished, cinematic production.

Much of the team consisted of junior developers, which makes the scope even more notable—and from what the studio has shown so far, it’s clear a huge amount of work is going into the details.

Whenever it lands, it’s one worth tracking closely.

Deckfort Alchemist

Deckfort Alchemist is the next project from Team Machiavelli, the Turkiye-based studio behind Castle of Alchemists, which launched in Early Access in May 2023 and reached full release in April 2025.

Deckfort Alchemist, the next game for Team Machiavelli, is positioned as a strategic roguelike tower defense built around a card-stacking twist—players assemble “deckforts” by stacking cards, then play those cards across enemy lanes and grids while altar structures provide additional support systems.

The game is currently listed as “Coming soon”, so it doesn’t qualify for the main 2026 list under our Steam-date rule, but it’s an easy one to keep on the radar given Team Machiavelli’s recent release cadence and proven ability to take a systems-heavy project from Early Access to 1.0.

Next game from FUBU

Fubu Games dropped two successfull titles (Rogue Loops and Night Swarm) in 2025 with Rogue Loops and Night Swarm, and the team also won the “Best Visual Art Direction” in Turkiye’s Kristal Piksel Awards.

The next project hasn’t been announced yet, but we are looking forward to what the team is developing behind the scenes.