Beat the Bomb raises $15 million in Series B funding

The fundraising will allow the company to expand to an additional seven cities by mid-2025.

Interactive social video game company Beat the Bomb announced it has raised a $15 million Series B from New York and Paris-based Otium Capital, along with New York-based Conversion Venture Capital (CVC2).

“Beat The Bomb is using real-world video games to reimagine the future of social entertainment,” said CEO and founder Alex Patterson. “Since 2017, we have turned hi-tech digital rooms, multiplayer games, and incredible special effects endings into one of the most memorable group activities in the world. This fundraising will allow us to expand to an additional seven cities by mid-2025, on our way to bringing Beat The Bomb to 100 cities and millions of people a year globally by 2030.”

“We are very much looking forward to the next development phase of Beat The Bomb and the opportunity to contribute to achieving Beat The Bomb’s ambitions, both in the U.S. and internationally,” said Aurélie Pasquet Bessiere, Partner at Otium Capital. “We invest several tens of millions each year in retail, e-commerce, and omnichannel brands in the U.S. and Europe. We look for the next generation of brands and experiences with ambitious long-term visions, and we believe Beat The Bomb is a key player for the future.”

The Brooklyn company, which added locations in Atlanta and Washington D.C. in the past 12 months, will use the funds to expand across the United States, starting with Philadelphia in the summer of 2024. Additional openings are expected thereafter for Charlotte, Denver, Houston, and more.

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