Studio Atelico has announced its debut game, Bobium Brawlers, a turn-based card and dice creature battler. In Bobium Brawlers, players create unique monsters and pit them against each other in strategic duels where no two battles are ever the same. The game will launch this year, and fans can join the Studio Atelico Discord server to participate in upcoming beta tests.
“This game started with a simple belief: player creativity should be at the center of gameplay.
With Bobium Brawlers, we’re bringing players’ imaginations to life through on-device AI, used thoughtfully and intentionally. This is only the beginning of a new kind of experience that empowers self-expression and feels truly personal and original.”
Piero Molino, CEO and Co-Founder of Studio Atelico
Enter the Bobium Brawler League
Players put on the lab coat of a rookie scientist who discovers BEPPE, a sarcastic robot with the power to transform the mysterious compound Bobium into living creatures. Armed with creativity and a 140-character description, players craft monsters and enter them into the Bobium Brawler League, a competitive arena where weird science meets tactical PvP combat.
Key Features:
- Infinite Creature Possibilities: Describe any creature you can imagine, and watch it come to life with unique abilities and appearance. From “a grumpy cloud made of lasagna” to “a disco-dancing cactus knight,” every creation is viable and competitively balanced thanks to a thoughtful mix of hand-crafted and generated design elements like cards and deck archetypes.
- Strategic Card & Dice Duels: Quick 1v1 battles blend card mechanics with dice-rolling action. Clever combos and tactical improvisation win matches, not grinding or chasing the meta.
- Whimsical Sci-Fi World: Meet BEPPE, the monster-making machine invented by the eccentric Dr. Ruzzoloni, who discovered Bobium by spilling boba tea during an experiment. The game’s silly, curiosity-driven universe unfolds through narrative events and quirky characters.
How Bobium Brawlers Works
Players create their personalized creature by typing a short description. The game then adapts that description into the Bobium Brawlers art style and creates a custom suite of abilities and attacks that lets every creature feel distinct and tailored. This is possible due to Studio Atelico’s proprietary on-device AI technology delivering consistent, high-quality results.
To achieve a consistent visual style, Studio Atelico’s art team trained a custom AI model, which works in concert with a custom deck generation model to vividly bring each player’s creation to life. Artists were fairly compensated for their work in training the model, which follows Atelico’s human-first approach to utilizing AI in games.
A beta test for community members is planned for the coming months. Players can join the Studio Atelico Discord to stay updated and secure early access.
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