Nvidia has unveiled its latest advancements in gaming hardware and technology. The company has showcased its highly anticipated DLSS 3.5 and Reflex features and various collaborations and projects to enhance the gaming experience.
A key highlight of Nvidia’s presentation is the introduction of DLSS 3.5, the latest iteration of its AI-powered neural network technology that accelerates 3D graphics rendering. DLSS 3.5 brings AI-enhanced real-time ray tracing to GeForce RTX GPUs, utilizing AI-based algorithms to produce high-quality images. A significant aspect of DLSS 3.5 is the implementation of Ray Reconstruction, which generates superior-quality pixels between sampled rays, resulting in remarkably realistic visuals.
Nvidia has collaborated with game developers to demonstrate the capabilities of DLSS 3.5. Upcoming titles like Alan Wake 2, Cyberpunk 2077: Phantom Liberty, and Portal are set to feature DLSS 3.5, full ray tracing, and Reflex technologies. Moreover, DLSS 3.5 extends beyond gaming, enhancing image quality in real-time 3D creator applications and providing creators with more immersive experiences.
DLSS 3.5’s innovations have garnered excitement from industry leaders. Matt Wuebbling, Nvidia’s Vice President of Marketing, emphasized the AI-driven enhancements to image quality. Jakub Knapik, VP of Art and Global Art Director at CD Projekt Red highlighted the improvements in Cyberpunk 2077: Phantom Liberty.
Titles including Call of Duty: Modern Warfare III, Payday 3, and Fortnite will receive DLSS and Reflex upgrades, enhancing performance and image quality. Nvidia’s announcement of the Half-Life 2 RTX: An RTX Remix Project revealed an exciting community-driven remaster of Half-Life 2 utilizing RTX technologies.
The company’s focus extends to AI-powered NPCs with its ACE (Artificial Character Emotion) initiative. Nvidia introduced NeMo SteerLM, enabling developers to create emotionally nuanced non-playable characters.
GeForce Now, Nvidia’s cloud gaming platform, has received a significant upgrade, offering RTX 4080-class servers to Ultimate members in North America and Europe. Upcoming triple-A titles will be available for streaming, supported by DLSS 3.5, providing high-resolution gaming experiences.