Razer teases cloud gaming handheld console with 5G

The only 5G powered handheld gaming device so far.
A close-up teaser image of the upcoming Razer Egde 5G

The gaming hardware maker Razer shared a teaser video for a brand new cloud-powered handheld gaming device that supports 5G connectivity. Dubbed Razer Edge 5G, the device is built on Qualcomm’s Snapdragon G3 Gen 1 and will have streaming games and other media content in focus.

Related: Cloud streaming will be the dominant gaming platform by 2025

The teaser does exactly what a teaser is expected to accomplish and shares a few close-ups of the device as well as the underlying technology behind it, but doesn’t dive into any specifics. The tech giant will reveal Razer Edge 5G at RazerCon, an annual digital event by the hardware firm, which will take place on October 15.

Back in November 2021, Razer partnered with Qualcomm on a handheld gaming device powered by the Snapdragon G3 Gen1 and partnered up with Verizon, an American telecommunications conglomerate, along the way.

The teaser video was shared on Twitter by Verizon’s PR Manager, Corporate Communications, George Koroneos. He said the following bit alongside the teaser:

“Verizon, Razer and Qualcomm are teaming up on the world’s first 5G mobile gaming handheld—Razer Edge 5G! It will allow you to play your favorite games regardless of whether you are gaming in the cloud, on an app or streaming from your console.”

Unlike Steam Deck or Logitech G CLOUD Gaming Handheld this cloud gaming device will support 5G, and in fact, will be the first 5G gaming handheld console in the world. Considering how the latter device will only release in the US initially and how 5G goes hand-in-hand with cloud gaming, Logitech and Tencent opting out of 5G support can be considered an odd call. However, Razer’s new device doesn’t make the same mistake (arguably) and will utilize Verizon’s 5G Ultra Wideband service.

Razor’s new handheld gaming device is powered by Android and it will at the very least support Xbox’s cloud gaming support at launch.

The teaser comes shortly after Google’s decision to terminate its cloud gaming service Stadia. Per Google’s words, the Big Tech company decided to pull the plug on Stadia, due to a lack of interest by consumers and will continue to use the underlying technology on its other services.

NEXT: Cloud gaming market to grow by $5.7 billion from 2021 to 2026

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