Red Rover Interactive secures $15 million series A funding

Red Rover Interactive announced a $15 million Series A funding round led by gaming giant Krafton. Participating investors include existing investors The Games Fund and others, including Tirta Ventures and Overwolf.

Red Rover Interactive, the studio based in Newcastle, UK, and Oslo, Norway, has secured a $15 million Series A funding round led by gaming giant Krafton. This funding initiative comes less than a year since the studio’s inception and only 11 months after the $5 million seed round.

Tirta Ventures and Overwolf have also invested alongside existing investors, such as The Games Fund, Behold Ventures, GEM Capital, Lifelike Capital, and Acequia Capital. The primary focus of this funding is accelerating the development of Red Rover Interactive’s debut title, “Project Coltrane.”

Fred Richardson, CEO of Red Rover, attributed the company’s rapid progress to its commitment to validation-driven development and deep involvement of the community and content creators from the beginning. He emphasized that this approach has enabled the team to prioritize impactful elements for their player base.

Maria Park, VP, Head of Corporate Development Div. at Krafton, expressed enthusiasm about the partnership, highlighting Red Rover’s commitment to player-centric, iterative development. Park commended the team’s immersive development approach, emphasizing player feedback and iterative design, which aligns with Krafton’s ethos.

Project Coltrane aims to introduce a new era of survival gameplay, offering a fast-paced and replayable PVP experience set in a post-apocalyptic train world. This funding milestone enables Red Rover to expand its team, accelerate project development, and strengthen its market presence.

Fred Richardson expressed excitement about working with Krafton and other investors, noting their unmatched pedigree in the PVP space. He emphasized the support from investors and partners, underscoring their belief in Project Coltrane’s potential to resonate with gamers globally.

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